Mechanized Squad
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Rising Sun infantry are cheap, expendable foot soldiers with some of the only infantry melee attacks.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | Motorized Inf. |
Advances to: | Delta Squad |
Cost: | 30 |
HP: | 40 |
Movement: | 8 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | X3 FDMechInfantry |
Abilities: | fortify, resistance, airlift |
Attacks (damage - count)
![]() | Assault Rifle Fire ranged | 5 - 10 bullet | swarm |
![]() | SMG Burst short | 7 - 5 bullet | swarm |
![]() | Shrapnel Grenade short | 12 - 2 shrapnel |
Resistances
![]() |
blade | -10% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | -60% | |
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cold | 0% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
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Cave | 1 | 50% |
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Coastal Reef | - | 0% |
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Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 60% |
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Frozen | 2 | 40% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 1 | 60% |
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Sand | 1 | 30% |
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Shallow Water | 1 | 20% |
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Swamp | 2 | 30% |
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Unwalkable | - | 0% |
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Village | 1 | 70% |